AR Interaction Patterns

Isaiah Saxon

3/12/11

This year marks our entry into another medium with an ambitious AR based real-world game for iOS, Android and 3DS. We’ll be posting AR related explorations and discoveries here as we explore this baby medium and attempt to innovate and bring maturity to the form.

Around the studio, these AR user experience interaction patterns have emerged as an early primitive dictionary of techniques for us.

Nautilus Logging

Daren Rabinovitch

3/12/11

A repurposed workout machine.

Before we knew what it was…

Isaiah Saxon

3/12/11

This is the stew of influences that was urging us to set out on the path we did in making our first feature.

Its an original recipe for a mythic adventure story. The genre: children’s action adventure near-future design fiction

We want to make something that sticks with you when you’re not watching it.

We’ll be leaking images from the creation of this film here on this blog for the next few years.

A Grazing Tractor

Daren Rabinovitch

3/11/11

Tractors work the land well, but could integrate better with the landscape. This tractor vacuums up only the unwanted plants and burns them in its gasifier engine belly as fuel.

The fertilization of new plants is folded into the process. Adding charred wood to the soil was a successful cultivation practice used for thousands of years by Pre-Columbian farmers.

In Europe during the Second World War, when fuel supply was short, millions of cars and tractors were running entirely on wood.

Horses are still useful

Daren Rabinovitch

3/11/11

The rule for every vehicle should be that it puts back as much as a horse. When they’re resting they graze and trim the bushes back. They fertilize the soil with their manure. Horses are still used for logging on steep and delicate terrain.